App Development

iOS App Development

iOS users notice details — a laggy transition, a keyboard that covers the field, a layout that ignores the safe area. And App Review will reject you for things that have nothing to do with whether the app works. Both are avoidable with experience.

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iOS App Development

What We Build

Native iOS applications and everything around them.

Native iOS Apps

Swift and SwiftUI apps following current Apple architecture and interface guidance.

Watch & Widgets

watchOS companions, home screen widgets and Live Activities where they add real value.

Modernisation

Objective-C and UIKit apps migrated to Swift and SwiftUI incrementally rather than in one risky rewrite.

Payments & Subscriptions

StoreKit 2 in-app purchases, subscriptions, entitlements and restore flows that survive edge cases.

Security & Privacy

Keychain, biometric authentication, App Transport Security and privacy manifests done properly.

Release Management

TestFlight, phased release, App Store Connect setup and handling review correspondence.

Engineering Standards

01

Clean architecture

Clear separation of view, state and data so the codebase survives a team change.

02

Tests in CI

Unit and UI tests running on every change, with builds distributed automatically.

03

Accessibility

VoiceOver, Dynamic Type and contrast checked as part of QA rather than after a complaint.

04

Push notifications

APNs with rich notifications, deep links and permission prompts that ask at a sensible moment.

05

Performance

Launch time, scrolling and memory profiled with Instruments on older supported devices.

06

Localisation

Multi-language support with right-to-left layouts and locale-correct formatting.

Apps We Have Built Across Sectors

The platform changes, the discipline does not — performance on real devices, offline behaviour and a release process that does not break users.

Talk to our team
Fintech & banking
E-commerce
Healthcare
Logistics & field ops
Travel & hospitality
Education
Trading & investing
Real estate
Social & community

Application Engineering Capabilities

What we hold to on every build, regardless of platform.

Real-device testing

A device matrix drawn from your analytics, tested throughout rather than at the end.

Offline behaviour

Local storage, sync and conflict resolution designed in, not retrofitted after a complaint.

Security hardening

Certificate pinning, encrypted storage and tamper detection where money or identity is involved.

Automated tests in CI

Unit and end-to-end coverage on the critical paths, running on every change.

Observability

Crash reporting, performance tracing and release health visible from the first build.

Release engineering

Staged rollouts, signed builds and a tested rollback for every deployment.

How We Deliver

TestFlight builds from early on, so feedback is on the real app.

Scope and design

Flows, screens and platform constraints agreed, with the submission checklist drawn up.

Build in sprints

Two-week sprints, each ending with a TestFlight build.

QA and polish

Device testing, accessibility and performance work before submission.

Submit and release

App Store submission, review handling and a phased rollout.

Ship An iOS App That Passes Review

Tell us what you are building. You will get a scope, a timeline and an honest read on the review risks.

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FAQs

iOS Questions

Everything you need to know about our app development work.

Usually a day or two now, but a rejection can add a week each round. Most rejections are avoidable, which is why we work through the guidelines during development rather than treating submission as a formality.

Yes, and it should be in your company's name, not ours. We will help set it up and get the entity verified — that verification can take longer than people expect, so we start it early.

Yes. Whether that means a responsive layout or a genuinely different iPad experience is a product decision with real cost attached, and we scope it explicitly rather than assuming.

Digital goods generally must go through StoreKit with Apple's commission. Physical goods and services do not. The distinction affects your economics, so we work it out during scoping rather than after a rejection.